1990 Silicon Dreams Games and Movie Reviews

Tuesday, March 27, 2012

Battle Royale: 1999: Life is a Game

Battle Royale is a 1999 movie from Japan that deals with a fictional world where the Japanese society has been hit by a recession, with a 15 percent unemployment, several million people have been left without a job, the students have started boycotting schools, and in response the military clique has organized a yearly event, where one class of forty two students have to fight to the death. The film gained popularity for a short while and has come to attention recently because of its similarities to The Hunger Games books by Suzanne Collins and the recent 'Hunger Games' film, that came out only a few days ago.

watch the trailer below

Battle Royale starts with a class of students celebrating their last days in school with a field trip, on the bus, they're drugged by their teacher and transported onto a remote island, where the game is going to take place. They're instructed that only one out of the forty two is allowed to survive. They're all fitted with explosive collars that track their every movement and there's only three days for them to kill each other off and if there's no winner by then, everybody dies. They're each given a bag of equipment, water food and a randomly chosen weapon, which could be anything from a pot lid to a set of binoculars to a sub machine gun.

It turns out later on that between them, there's one who joined for the fun of it, posing as a transfer student, arguably the most deadly of them all, and another one who's got some history with the game. The movie itself is a brilliant exploration of how quickly the mindset for survival takes hold, as they quickly learn that nobody's joking, and nobody's a friend any more. Every now and again a group of the students will try to organize to better their odds, but eventually it all breaks down when suspicion sets in. A couple who refuse to fight die off almost instantly, another two commit suicide, and the daily briefings that their teacher gives them over a loudspeaker system, set up across the island, are a gruesome reminder of what they're all fighting for. Someone or another's death is shouted out through the speakers, by the teacher himself with a sense of demonic satisfaction in what he believes to be a valuable lesson that should eventually bring Japan out of stagnation by forcing its people to deal with reality as if it's kill or be killed.




With that premise in mind, the movie doesn't push too hard to be overzealous in shocking its viewers. There's none of the dramatized editing, that's typical in Western movies, to stress the tragic death of someone or another. In other words what Holywood often sees as an opportunity for a B rated flick, Japan has turned into an exploration of the mindset of the hunter and the hunted, in a game where there can be no trust whatsoever and nobody is left completely innocent. 

Battle Royale is based on the novel, by the same name, from Koushun Takami, the novel is said to be even more controversial than the movie itself. 

Sunday, March 25, 2012

Saturday, March 24, 2012

Baldur's Gate 1 and 2 Enhanced Edition: iPad

In recent news, Baldur's Gate 1 and 2 Enhanced Edition by Overhaul Games is going to come out this summer for the iPad as well as for PC. This is great news for anyone who owns the overpriced, overheating little bugger (if you haven't heard recently some issue came up where the new iPad 3? was shown to overheat to several degrees over anything seen before, mainly when playing games like Infinity Blade, that put that extra strain on the processor). There's some screenshots already of what the game is going to look like, and you'll be glad to hear that no part of that virtual joystick shenanigans will be involved in the user interface.

Overhaul Games

As far as the technicalities, the games are going to be available for all versions of the iPad. So if you liked the experience of playing Final Fantasy 1 and 2, FF Tactics, or Tekken on your iDevice, look forward to the summer release, for an epic RPG experience.

On a side note I believe that iDevices are an amazing medium to bring back some classic titles. Few people would sit down in front of a TV to play Battle Tanks on the NES these days, but throw that onto the App Store and people will pick it up instantly.


Thursday, March 22, 2012

World of Warcraft Annual Pass and Mists of Pandaria beta When will access to the beta be available?

There's quite a controversy right now around the World of Warcraft Mists of Pandaria beta Annual Pass deal with regards to the Terms and Conditions of the deal. As you may know part of the contract was that you'd get access to the MoP beta as soon as it was available. Or at least that's what many of us were lead to believe. But does the Annual Pass contract actually say anything about when will you get access to the Pandaria beta?

Here's the part of the contract that deals with the MoP beta access:


Unfortunately the contract never mentions when access to the beta will be granted. It only states that Blizzard will flag your battle.net account so you will automatically receive a beta code.

Understandably a lot of the WoW fan-base has been frustrated with Blizzard's choice to postpone access and release beta codes to Annual Pass holders when it deems fit. According to the official statement the beta will be handed out in waves, according to the age of your World of Warcraft Account and also how early did you sign up for the particular deal.

The fact that screenshots have came out of people with beta access, who don't even have the Annual Pass further aggravates the situation. What do you think. Did Blizzard make a huge mistake with this one?

On a side note people have suggested that if you're running Apple's OS X you stand a better chance of being invited to the beta, regardless of weather you have the pass or not. So if you're running WoW on a Mac go to Battle.net and download the small piece of software that will automatically assess your system specifications and upload them to Blizzard's site.  



Planescape Torment: A Classic RPG Tale

Planescape Torment is a classic RPG from 1999 by Black Isle. The game is based on the same Infinity Engine (by Bethesda) that is getting a big renewal right now for Baldur's Gate 1 and 2 (expected sometime this summer). Planescape Torment is a party-based RPG with a unique world set in the rules of Advanced Dungeons and Dragons, although it has its own unique storyline and setting, which revolve around the various Planes that exist in constant motion around the city of Sigil.


Sigil itself is a place, loosely based on some Forgotten Realms lore, where people end up in a sort of limbo, between life and permanent death. You wake up on a stone slab in the mortuary, and soon find out that you have a very interesting past. Apparently you've been reborn various times, and you have some kind of problem with achieving that permanent death, and to top that you lose your memory each time you die, so the only clue to what happened to you in your previous lives is a set of tattoos on your back. Also people tend to refer to you as the Chosen One for some reason.

The game possesses all of the basic RPG elements of the era and some more, you have item slots for your gear, potions, and various objects in the game acts as keys to solving the quests. What makes the game special is the strangely unique world. Nothing works right in Sigil. The city is in constant motion and the decisions you make may even end up changing the architecture. As a result of completing some quests it's possible to end up with some NPCs never existing, with no-one having any recollection of them. Every arch-like structure in Sigil is also a portal to various places within the Planes, if you're carrying the correct object with you, or humming the right melody. Hence the people of Sigil are in constant terror of walking through an arc and ending up in a pit of fire, or in some other dimension full of demons.

The character has some very weird past, it seems every time you were reborn, you ended up as a different person. As you go through the game some people hate you and call you a monster, others remember you as a saviour. A constant theme in the quest to find who you really are/were is the question "What can change the nature of a man?"

Along the way you'll also meet several interesting companions - among them a floating skull, named Mort that's been following you for quite a while and is there with you from the very beginning.

What makes this RPG a cult classic, that's gathered a solid following throughout the years, is the incredible imagination of the developers. Every choice in the game is meaningful in some way, the characters are layered and fascinating each with their unique story. If you're into the Baldur's Gate series, or you enjoyed playing Fallout 1 and 2, this one is definitely for you.



Wednesday, March 21, 2012

WoW: Mists of Pandaria Beta to start soon

According to the Warcraft Facebook page, the World of Warcraft: Mists of Pandaria beta is going to be starting pretty soon. What's going to happen is, players will be invited in waves, based on how long they've had a WoW account, and also based on how early they got their Annual Pass. As you know everyone with a WoW Annual pass (that is a one year non-suspendable subscription) gets a free mount (Tyrael's Charger), Diablo 3 for free (coming out May 15th) and beta access to Mists of Pandaria.



So log-on to Battle.net and update your system specifications info and check the Warcraft Beta option to make sure you're not overlooked when the time comes to dish out beta codes. You'll need to download a small program that is going to evaluate your graphics card, processor, among other things. As with code giveaways I'm sure there will be plenty to go, but in the meantime your best bet for the Mists of Pandaria Beta, if you don't own an Annual Pass, is to upload your system specifications to Battle.net and hope that your rig is unique enough to warrant Blizzard's attention. 

In the meantime the Non-Disclosure Agreement on the WoW: MoP media event fell so here's some more reading for those who are interested to know what to expect from the early stages of the Beta:

GameTrailers Scarlet Monastery and Scholomance Heroics, the new Zones and class, all stuff I'm going to cover, when I can get my hands on it, which should be within a week or two if we trust Blizzard to not keep us waiting for too long. 



Sunday, March 18, 2012

Diablo 3: Armour Sets Preview

With Diablo 3 coming out on the 15th of May, it's time to take a look at the armour sets that will be available in the game. They all look pretty epic, keep in mind that these are dyes of one armour set per class. There is bound to be more options.

In the D3 Beta for example each class of gear comes with a different visual style. That is a studded leather vest looks entirely different from a wizard's robe. There's bound to be more variability in the end-game content but these are the ones that are available for now.




If you want to skip all the recolours, keep on clicking on the right-most thumbnail in the album. You'll get through the list quicker and won't have to see ten versions of the same model.

Ultimately what I'm eager to see in the game is the unique-level gear. I have some fond memories of finding unique items in Diablo 2 that came with their own unique 3D model. Names that come to mind would be Undead Crown, Lidless Wall, the Brain Hew great axe. Some of the best 2D art on the items was also reserved for the unique-level gear. 

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